Everything about building short-form compilations
110 pages on planning, editing, exporting and publishing compilations made from footage you shot yourself — organised into 8 sections so you can start wherever your question is.
Guides to building short-form compilations
Long-form references for the decisions that shape a compilation: which clips earn a place, how long each scene should run, how the edit should be ordered, and what to export at the end.
How-to tutorials
Short, task-shaped walkthroughs. Each one takes a single job — combine clips, trim a scene, export a 1080x1920 MP4 — and shows the exact sequence, the settings that matter and the mistakes worth skipping.
Compilation use cases
Worked examples. Each page follows one kind of compilation from raw footage to published clip, including the selection rules, running order and export settings that suit that format.
Platform guides
What each destination expects from a vertical video, what it does to your file after upload, and how to set up an export that survives the trip intact.
Formats and export settings
The technical layer, written for editors rather than engineers: what each setting actually changes on screen, what it costs you in file size or render time, and when the default is already correct.
Compilation workflows
Process pages. These describe how to run compilation work repeatedly without it becoming a mess — the ordering logic, the review loop, the storage hygiene and the render queue.
Compilation workflows by role
Same editor, very different jobs. These pages cover what a compilation is for in each role, what footage it starts from, and where the workflow usually breaks.
Troubleshooting
When something stops working, start here. Each page names the likely cause first, then the fix, then how to keep it from happening again.